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ICADE 2024
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THE SHIFTING BOUNDARY BETWEEN DISCIPLINES
确立与突破: 学科边界的变迁
FOUNDING AND BREAKING
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How can we respond to the changing times by breaking down the boundaries of traditional disciplines in the process of “breaking” and“establishing”? This forum will delve into how we can maintain disciplinary depth while embracing interdisciplinary breadth, exploring ways to build a network of innovative disciplines. From a perspective of dynamic intersection, we look ahead to the evolution of art and design education and cultivate interdisciplinary talents with comprehensive quality and creativity.
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如何顺应时代的变迁,在“破”与“立”的过程中打破传统学科的界限? 本次论坛将深入探讨在坚守专业深度的同时,如何拥抱跨学科的广度,探索构建创新学科网络的途径。以动态交叉的视角,前瞻未来艺术与设计教育与时俱进的新方向,培养具备综合素养与创新能力的复合型人才。
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会议主持人
MODERATOR
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清华大学美术学院培训中心学术主任
王小茉
Associate Professor and Academic Director of Training Center, Academy of Arts & Design,Tsinghua University
Wang Xiaomo
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嘉宾演讲
GUEST SPEECHES
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清华大学美术学院副院长
杨冬江
Vice Dean of the Academy of Arts & Design, Tsinghua University
Yang Dongjiang
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学科边界的重塑:艺术与科学的协同进化
The Co-evolution of Art and Science
Reshaping Disciplinary Boundaries:
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“Technological progress and cultural diversity have led to increasingly complex design needs, presenting both challenges and opportunities for talent development. The rapid rise of artificial intelligence is prompting art and design institutions worldwide to embrace the integration of art and technology, and to explore new educational models. In this context, it is essential for institutions to clearly distinguish between interdisciplinary collaboration and interdisciplinary subject, address the challenges and opportunities brought by AI, establish well-defined educational goals and philosophies, and explore broader, newer models for art education.”
Professor Yang Dongjiang, drawing on the success of four consecutive editions of ICADE, explored how technological advancement is blurring disciplinary boundaries in academic exchange and teaching practice. He advocated for educational innovation through interdisciplinary integration to meet the information age’s demand for cultivating knowledge, skills, and values in a more holistic manner.
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“科技进步与文化多元导致设计需求日益复杂,人才培养既面临挑战也迎来新机遇。人工智能的迅猛发展,促使全球艺术设计院校积极拥抱‘艺术与科技融合’理念,探索新的教育模式。面对新的形势,艺术设计院校应清晰地认识‘学科交叉’与'交叉学科’之间的差异,积极应对人工智能技术带来的挑战与机遇,确立明确的培养目标与办学理念,探索更广泛的新型艺术教育模式。”
杨冬江教授以连续成功举办了四届的清华国际艺术与设计教育大会作为引入,探讨了在学术交流与教学实践中,技术进步模糊了学科边界的现状,提出教育需在跨学科融合中创新,以适应信息时代对知识、能力和价值的综合培养需求。
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德国卡尔斯鲁厄艺术与媒体中心科学与艺术主席
阿利斯泰尔·哈德森
Scientific - Artistic Chairman of the ZKM, Center for Art and Media Karlsruhe
Alistair Hudson
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博物馆作为一个开放系统
The Museum as an Open System
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Mr. Alistair Hudson, drawing on the interdisciplinary curatorial practices of ZKM, explained the museum’s evolution from static exhibition to dynamic interaction. He highlighted a shift away from traditional modes of experience toward museums as cultural spaces for public co-creation. He also explored models of creativity and collaboration for future society to realize multidimensional values of the “museum 3.0 era.”“The museum 3.0 era is about coming together in public institutions to collaborate and co-create — shaping our culture collectively and using emerging technologies to transform the world around us.”
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阿利斯泰尔·哈德森先生以ZKM跨学科策展实践的视角,阐释了博物馆从静态展示到动态交互演变,突破原有的体验模式,转变为公众共创的文化空间,探索未来社会的创意与合作模式,实现“博物馆3.0时代”的多维价值。“博物馆的3.0时代,就是我们大家到公众的机构来协作、共创、共同打造我们的文化,并利用新兴技术来改变未来环境。
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德国柏林艺术大学教授
尤西·安格斯莱瓦
Professor of the Berlin University of the Arts
Jussi Angesleva
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互动的“纯真”
The “Innocence” of Interaction
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He argued that design education should imbue global challenges with new cultural significances by fostering interdisciplinary and multidimensional integration, and by encouraging “innocent” interaction, while also enhancing the social value of technology.
Drawing on his many years of experience in both the creative and education sectors, Professor Jussi Angesleva emphasized how the convergence of technology and art has reshaped disciplinary boundaries and facilitated cultural interaction. “Technology is not merely a tool for practical purposes — it is also an expression of cultural values.”
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尤西·安格斯莱瓦教授结合自己多年以来在创意行业以及教育行业的经历,进一步强调了技术和艺术的交融推动了学科边界的变迁与文化互动的碰撞。“技术不仅仅是用于实用目的,它也是一种文化价值的表达。
他表示设计教育需通过跨学科、多维融合与“纯真”的互动为全球挑战赋予新的文化意义同时提升技术的社会价值。
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清华大学美术学院工业设计系主任
张雷
Director of the Department of Industrial Design, Academy of Arts & Design, Tsinghua University
Zhang Lei
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Education
设计教育的目的和结果
The Purpose and Outcome of Design
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Professor Zhang Lei, building on the teaching practices of the Department of Industrial Design at Academy of Arts & Design, Tsinghua University, advocated for design education that develops solid foundational skills while transcending traditional boundaries."Our educational system emphasizes cultivating students core compe tencies-including innovation, practice, design management, and problem-solving abilities. He further proposed prioritizing integration of industrial resources and international collaboration to "turn students into innovative talents with global perspectives who can leverage industrial resources to transform creativity into tangible outcomes," ultimately addressing future global challenges.
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张雷教授基于清华大学美术学院工业设计系的教学实践,提倡设计教育在确立扎实基础技能的同时,突破传统界限:“我们的教育体系中强调培养学生的关键能力,包括创新、实践、设计管理以及解决问题的能力。”并提出要注重产业资源结合和国际合作,“将学生培养成具有全球视野的创新型人才,并能够利用产业资源,将创意转化为落地的成果”,面向未来解决全球性问题。
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瑞士洛桑联邦理工学院实验博物馆学实验室创始人
莎拉·肯德丁
Leader of the Laboratory for Experimental Museology (eM+) , Ecole Polytechnique Federale de Lausanne (EPFL), Switzerland
Sarah Kenderdine
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计算机博物馆学:体验时代的艺术与科学
Science in the Era of Experience
Computational Museology: Art &
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In her talk, Professor Sarah Kenderdine shared how her research employs deepfake technology, digital twins, and data visualization to break down the boundaries between traditional art and science combining emerging technologies with cultural heritage. “Artistic creation with deep faketechnology explores how today’s technologies can be combined to most effectively reproduce cultural artifacts. At the same time, it functions as an algorithm within computer vision, capable of re-performing and re-processing what is “digitally visible.” Her work redefines the ways knowledge is transmitted, offering innovative pathways for historical narratives and societal memory.
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莎拉·肯德丁教授的演讲分享了其研究通过深伪技术(Deepfake)、数字孪生和数据可视化,突破传统艺术与科学界限,将新兴技术与文化遗产相结合,“深伪技术的艺术创作探索了当今的技术如何结合,并以最大的程度来重现文物,同时它也作为计算机视觉中的算法,可以重新执行和重新处理 数字可见’ 的东西。” 重新定义知识的传递方式,为历史叙事和社会记忆提供创新路径。
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新加坡科技设计大学副校长
戴礼翔
Deputy President of the Singapore University of Technology and Design
Tai Lee Siang
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设计与AI“一块白色画布
Design & AI: “A White Canvas”
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Professor Tai Lee Siang pointed out that AI is reshaping the boundaries of design, driving its democratization and enhancing its efficiency. However, he emphasized the continued need for interdisciplinary collaboration and a human-centered perspective. “Artificial intelligence has not yet come into conflict with human production… It can process information more quickly, make accurate predictions, solve complex problems, quantify the unquantifiable, and free us from repetitive tasks.” He noted that future education should aim to cultivate designers who possess both techniques and artistic creativity, thereby promoting the integration of technology and society.
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戴礼翔教授指出,AI技术正在改变设计的边界,推动设计民主化并提升效率,但仍需跨学科合作和以人为中心的视角。“人工智能现在还未与人类生产发生冲突...它可以更快地处理准确的预测,解决复杂的问题,量化不可量化的东西,去除重复性的工作。” 并表示未来教育应培养兼具技术与艺术创造力的设计师,引领技术与社会的融合。
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清华大学美术学院教务办学术主任
师丹青
Academic Director of Teaching Affairs Office, Academy of Arts & Design, Tsinghua University
Shi Danqing
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太空:跨学科设计的实验场
Interdisciplinary Design
Space: A Laboratory for
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Professor Shi Danqing began his talk with the concept of “design under Earth’s gravitational conditions,” suggesting that future design should extend toward three-dimensional — and even higher-dimensional — deep space experience design. “In space, there is no gravity. Many things we take for granted must be redefined and redesigned through interdisciplinary creativity.” He advocated for exploring innovative design methods in zero-gravity environments through interdisciplinary collaboration, thereby reimagining human life and opening up new possibilities for future diverse lifestyles from both technological and cultural perspectives.
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师丹青教授以“地球重力环境下的设计”为引,引导未来设计的视野跳脱至三维甚至更高维度的深空体验设计:“在太空中没有重力,很多习以为常的东西我们都需要重新定义,重新通过跨学科边界的想象力来重新设计。” 他倡导通过跨学科交叉探索零重力环境下的创新设计方法,从而重构人类生活的想象,从技术与文化视角推动未来多元生活方式的可能性。
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